Nioh: Complete Edition Full Game For PC
Developer Team Ninja
Publisher PlayStation 4
WW: Sony Interactive Entertainment
JP: Koei Tecmo
Microsoft Windows
WW: Koei Tecmo
Director(S) Fumihiko Yasuda
Yosuke Hayashi
Producer Hisashi Koinuma
Designer(S) Masaki Fujita
Hiroyuki Nishi
Hidehiko Nakajima
Writer Fumihiko Yasuda
Makoto Shibata
Masaki Fujita
Katsuyuki Shiga
Platform Microsoft Windows
PlayStation 4
Release PlayStation 4
NA: 7 February 2017
PAL: 8 February 2017
JP: 9 February 2017
Microsoft Windows
WW: 7 November 2017
Genre Action role-playing
Mode Single-player, multiplayer
Nioh (Japanese: 仁王 Hepburn: Niō, "benevolent king") is an action role-playing video game developed by Team Ninja for the PlayStation 4. It was released worldwide in February 2017, and was published by Koei Tecmo in Japan and Sony Interactive Entertainment internationally. Gameplay revolves around navigating levels and defeating monsters that have infested an area. Nioh takes place in the early 1600s during a fictionalized version of the Sengoku period, when Japan was in the midst of civil war prior to the ascension of the Tokugawa shogunate. A sailor named William, in pursuit of an enemy, arrives in Japan and is enlisted by Hattori Hanzo, servant to Tokugawa Ieyasu, in defeating yōkai that are flourishing in the chaos of war.
Beginning development in 2004 as a multimedia project based on an unfinished Akira Kurosawa script, it went through multiple revisions over the following eight years as general producer Kou Shibusawa was dissatisfied with the result. eam Ninja was given the project, and the subsequent development lasted four years. The story was based on the life of historic Western samurai William Adams, although it was embellished with supernatural elements. Development information was sporadic until 2015, when it was reintroduced as a PlayStation 4 exclusive. Alpha and beta demos were released during 2016, to both gauge public reaction to the title and make adjustments based on feedback. Initially scheduled for a 2016 release, the adjustments pushed the release into the following year. Upon release, Nioh received positive reviews, with critics favorably comparing it to the Souls series. A port for Microsoft Windows, containing all the game's downloadable content (DLC), was released in November 2017.
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Gameplay
Nioh is an action role-playing game set in Japan during the year 1600, with players taking the role of an Irish samurai named William. The player guides William on missions through enclosed environments fighting both human enemies and supernatural beings called yokai: missions are self-contained, hold alternate routes William can navigate, and selected from a menu rather than reached by navigating an open world. While navigating environments, William can find various collectables both in crates scattered through the environment and in other places within the environments such as fallen soldiers. These collectables include Amrita, the game's experience points (EXP); gold, the in-game currency; new weapons and armor, and consumable items such as bombs. Weapons and armor found in the environment can be taken to a blacksmith, who are able to buy it from William or can break it down into base material. Shrines scattered through levels act as checkpoints, allowing players to save progress, replenish health and raise William's experience level through accrued EXP: doing this respawns all normal enemies within an area. Skill points acquired in combat are assigned at shrines. Fighting is based around hack and slash combat, with William being able to attack enemies and block their attacks in turn. William can run, dodge, and sprint with these and combat actions draining his Ki stamina bar. When his Ki has been depleted, William is left vulnerable to attack. If timed right, William is able to replenish lost Ki with an action called "Ki pulse". The Ki pulse also grants status buffs onto William, and dispels patches of miasma generated by yokai and other supernatural enemies which rapidly saps Ki.[4] Defeated enemies drop loot, which includes money and weapons. The speed at which William can move through levels depends on the weight of his equipped armor; the heavier it is, the faster his Ki will drain. If William dies, all the EXP acquired up to that point is left where he fell, and he must travel back to retrieve it, but if he dies again and therefore failing to reach it, the amount of EXP dropped is lost and the spirit animal is automatically recovered. William has access to multiple types of melee weapons: these include single and dual swords, axes, polearms and kusarigama. In addition to melee weapons, William has access to ranged weapons such as a bow, a rifle, and a hand cannon. The more each weapon is used, the stronger and more effective it becomes. In combat, William can change between three Stances with melee weapons, with each stance having different effects; High Stance causes higher damage while lowering defense, Low Stance allows for quick attacks and better defense, while Middle Stance balances elements of the other two Stances. These Stances also consume different amounts of Ki depending on their attack strength. William can also summon Guardian Spirits, animals which combine his health and Ki into a single meter with added stat boosts such as increasing attack power or defense. Each Guardian Spirit boosts different stats, and can only be switched out at shrines. Guardian Spirits are also lost when William dies, but they can be summoned to him at a shrine at the cost of his lost EXP. In addition to normal enemies, William can summon Revenants, hostile ghosts based on other fallen players, to battle and gain experience, money and items. A cooperative multiplayer allows for other players to be summoned to help in battles.William's character growth is governed by EXP. Some statistical points can be assigned to William's character following the game's opening mission, and during the main game stat points can be assigned to William's attributes, which range from increased physical strength to heightened speed. Stat points are split between three skill trees: "Samurai" for weapon skill trees for standard melee combat, "Ninja" for distance weapons such as shurikens and poisons, and "Onmyo" which link to the creation of talismans, consumable items which grant temporary stat boosts. If William finds and guides Kodama to the Shrines within each mission, he can purchase otherwise inaccessible bonus material such as items and weapons. Offerings of items can be made at the shrine in exchange for EXP. Additional buffs can be granted using Prestige Points, which are acquired by fulfilling certain tasks within levels such as dealing a certain amount of damage or killing a number of enemies with one weapon type.
Synopsis
Setting and characters
Nioh is set in 1600 within a fictionalised dark fantasy version of the late Sengoku period, a time when the clans of Japan were at war prior to the unification under the Tokugawa shogunate and the beginning of the Edo period. Amidst the fighting and high death toll, yokai have appeared and begun wreaking havoc across the land: major yokai threats that appear in the game include Hinoenma, Jorōgumo, and a Yuki-onna born from the spirit of the wife of Oda Nobunaga following the Honnō-ji incident. The game's main protagonist is William (Ben Peel), a blonde-haired Irishman who arrives in Japan in pursuit of an enemy. While there, he crosses paths with Tokugawa Ieyasu (Masachika Ichimura) and his ninja servant Hattori Hanzo (Toshiyuki Morikawa), forming an alliance against both William's enemy and the yokai infesting Japan. William is trained in combat by Yagyū Munetoshi, Hōzōin In'ei and Marume Nagayoshi. The main antagonist is Edward Kelley (Hiroyuki Kinoshita/Nicholas Boulton), a Westerner driving the conflict using his dark alchemical abilities under the order of John Dee (Timothy Watson), chief advisor to Queen Elizabeth I.
Plot
The game opens with a narration by William describing Amrita, a mystical golden stone found in abundance in Japan that is sought by the government of Queen Elizabeth I to secure victory over Spain. William was one of many pirates who were contracted by the queen to obtain Amrita, but afterwards was imprisoned to keep the Amrita a secret. While being held in the Tower of London, William breaks out with the help of his Spirit Guardian Saoirse, a being born from the prayers of his home village who saved him from death when he was a boy and now prevents him from dying. William is confronted by Edward Kelley, who is seeking Japan's Amrita. Kelley attempts to kill William through the Tower's executioner whom he corrupts with Amrita, where he then captures Saoirse with his own Ouroboros spirit, Kelley takes her with him to find Japan with William going in pursuit. Landing in Japan in 1600, he fights Oni that are ravaging the area, receiving aid from Hanzo Hattori to help find Kelley in exchange for fighting Oni. On one of his first missions, William is joined by a Nekomata spirit, who tells him that the delicate balance between good and evil spirits has been disrupted by the past century of war in Japan. William saves Kuroda Nagamasa from a yokai, earning him favor from Tokugawa Ieyasu. Alongside William's exploits, Ieyasu's bid for power enrages Ishida Mitsunari and his supporters as they align themselves with Kelley, in hopes that Mitsunari can create a land not wholly ruled by the strong.
Downloadable content
In Dragon of the North, William returns to Japan where the Tokugawa shogunate is opposed by Yokai under Masamune Date. But Masamune is supplied with Amrita by a Spanish spy woman named Maria who escapes and offers her services to Toyotomi Hideyori, as the means to create more chaos in Japan to capture and use the Amrita for the glory of Spain. Since its naval defeat to England, the Spanish Empire was a shadow of its former self and hoped to use Amrita to regain its status as a world power. In Defiant Honor, William searches for Maria while helping the Tokugawa army deal with Yukimura Sanada. In Bloodshed's End, William plays a role in the Siege of Osaka as he defeats Hideyori, revealed to be a golem created from Amrita. Joined by Yukimura, who had his ninja vassal Sasuke Sarutobi assume his identity to fake his death during the Battle of Tennōji, William confronts Lady Chacha as she transforms into a Nine-Tailed Fox demon in an attempt to kill them. Chacha is defeated as Yukimura remains by her side as Osaka Castle is consumed in flames as the Genna Era begins.
Development
Nioh was developed by Team Ninja, a division of the game's publisher Koei Tecmo who had previously developed the Ninja Gaiden and Dead or Alive series. It is co-directed by Fumihiko Yasuda and Yosuke Hayashi, and co-produced by Kou Shibusawa and Hisashi Koinuma. The opening movie was directed by Shinji Higuchi, whose work included Shin Godzilla. The cinematic director for the game in general was Makoto Kamiya, who had previously supervised special effects for Death Note: Light Up the New World and the film version of I Am a Hero. The music was composed by Yugo Kanno, whose previous work included the Bayside Shakedown television film series and SIE Japan Studio's Rain. The concept for the game was created by Shibusawa, who throughout development held a passionate vision for the project, which was in turn affecting its development. The original version of Nioh was based on Oni, an unfinished script by Japanese film director Akira Kurosawa. According to Yasuda, this initial version "just crashed", and the team had to start all over again. The only elements to survive into the final version were the setting, the protagonist being a blonde-haired foreigner, and the basic scenario concept: the narrative was otherwise changed into an original story based around the life of William Adams, an Englishman who became a samurai serving Ieyasu, and the events of the Sengoku period. While the original Kurosawa script was dropped in favor of an original story, artistic elements and battle movements were inspired by other Kurosawa pictures such as Yojimbo and Seven Samurai. Development on the title first began in 2004, when it was designed as a traditional Japanese role-playing game.[18][23] It was being developed internally by Koei, four years prior to its 2008 merger with Tecmo. Development of this initial version ran from 2004 to 2008, lasting approximately four years before all work up to that point was scrapped. The role-playing version was scrapped by Shibusawa as it did not have enough fun elements within it. Production was rebooted and transferred to Omega Force, a division of Koei Tecmo, and shifted in genre to a fast-paced action game similar to their Dynasty Warriors series. This version was also scrapped, again due to Shibusawa being dissatisfied with the project's direction. Team Ninja were first brought on in 2010 to help develop the action gameplay. It was at this stage that the title began evolving into an action role-playing game. When first presented with the project by the Koei staff, Team Ninja were skeptical about the project, unsure of its Western protagonist and setting, wondering if it was intended to be another Dynasty Warriors-styled game. Development was fully transferred to Team Ninja in 2012, with subsequent production lasting around four years. Up to this stage, only the basic concepts had been finalized, but when Team Ninja began full development the project solidified into being a full action title. Team Ninja's staff handled the gameplay aspects, while earlier staff from the original Koei team handled the scenario. The alpha version was completed in August 2012. Rather than outsourcing an engine or carrying an engine over from one of their other properties, the game engine for Nioh was built from scratch. In total, the project was in development for between twelve and thirteen years.
Release
Nioh was first announced by original developer Koei in 2004 under its working title "Oni". In addition to the game, which was slated for a 2006 release, a feature film directed by Kurosawa's son Hisao Kurosawa would be produced alongside and inspire the game: the entire project's budget was estimated as being three billion yen. The movie tie-in was eventually cancelled in 2005 due to unspecified production problems, with the game becoming a standalone project. Nioh was first shown off in a trailer at the 2005 Electronic Entertainment Expo, where it was announced as a PlayStation 3 exclusive. At the time, the title was romanized as "Ni-Oh".[36] Initially slated for a 2006 release, Nioh missed its announced release date, and no update on the game was issued until 2009, when Koei Tecmo stated that the title was still in development. Similar updates would be issued over the following six years. The game, now retitled slightly as Nioh, was reintroduced at the 2015 Tokyo Game Show as a PlayStation 4 exclusive, with a scheduled launch in Japan in 2016. It was later announced for an international release at the PlayStation Experience event in December of that year, also in 2016. A manga based on the character and setting, called Nioh: The Golden Samurai (仁王~金色の侍~ Niō: Kin'iro no Samurai), was written by Yosuke Katayama and began serialization in Weekly Shōnen Magazine starting in May 2016. Initially planned for October 2016, the game was delayed to make final adjustments based on player feedback from demos. The localization was a high priority for Koei Tecmo due to the worldwide release date. The game was announced for a worldwide release in February 2017. While Koei Tecmo published the game in Japan, Sony Interactive Entertainment handled publishing duties in mainland Asia, North America and Europe. This was to distribute the game to as wide an audience as possible. It was released in North America on 7 February, in Europe 8 February, and in Japan on 9 February. Two editions were created: the standard edition featuring the full game, and a Digital Deluxe Edition featuring an additional weapon pack, PS4 theme and season pass. Pre-order bonuses were additional costumes, based respectively on Japanese temple guardian statues and the samurai Sanada Yukimura. The game was also among those that supported the PlayStation 4 Pro model, with graphical enhancements enabling a smooth framerate. An official soundtrack, featuring all 45 pieces of music from the game, was released in Japan on February 15.
Source:wikipedia
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